There have been a number of new updates to the project.
Player characters:- We're able to equip weapons, armor, jewelry, etc.
- All professions, disciplines, and creation runes are able to be applied.
- Focus skills, powers and weapon powers are showing up.
- All player attributes such as stats, skills, defense rating, damage, etc. are able to be manipulated.
Player interactions:- The
quad-tree system is implemented. This is how line of sight checks and player interactions will be handled on the emulator.
- Player and object tracking works. In other words, other players and objects will load on the screen as you're running around.
- The chat server is working. say, tell, nation, guild, etc.
- /who all is working
Terrain and buildings:- All the land, water and trees are there.
- We have the data for roughly 4,000 building objects on the map. That includes the complete data for SDR, Aeldreth, guards, Khan'Ov Srekal, and many other locations. We have the data for all of the mine locations.
Recordings:The recordings that have been submitted have sped up development considerably. Rich created a program that searches through the recordings and pulls useful data out of them. So far the recordings have been used for:
- All of the building objects and their coordinates on the map. This allows us to recreate the map exactly like it was on the official servers.
- All of the tokens (IDs) for the focus skills, powers, and weapon powers and their effects.
Without the recordings, collecting all of that data would've been very time consuming. We'll also be using the recordings for other things in the future, such as mob placement and other things.
If you have any recordings at all,
submit them here. It doesn't matter if they're bugged, only last for 1 second or were created anywhere from 2003 to 2009.
Project Delay:I'd also like to talk about the 'incident' from about a month ago in which there was talk of a security lockdown on the project. The security measures have been resolved. It only lasted for about a week and the project has been back on it's normal course for several weeks now.
Discussion thread:
http://www.shadowbaneemulator.com/fo...ead.php?t=6481 发布者
Daymar
设计团队领导
项目更新14FEB10
已经有新的更新的项目编号。
玩家角色:
-我们能够装备武器,装甲,珠宝等
-所有专业,学科,创造符文可以适用。
-焦点技能,武器的权力和权力显示出来。
-所有的球员,如统计信息,技能,防御等级,损坏,属性等,才能够进行操作。
玩家互动:
-在四叉树制度实施。 这是怎样的视线检查和球员的互动线将在模拟器处理。
-播放器和物体的跟踪工作。 换言之,其他球员和对象将加载在屏幕上为你跑来跑去。
-聊天服务器工作正常。 说,说,国家,行业协会等
- /谁所有的工作
地形和建筑物:
-所有的土地,水和树木在那里。
-我们有大约4000名在地图上建立对象的数据。 这包括特别提款权,Aeldreth,警卫,Khan'Ov Srekal的完整的数据,和许多其他地点。 我们对矿点的所有数据。
录音:
在已提交的录音的发展大大加快。 丰富创建了一个程序,通过了其中的记录搜索和拉有用的数据。 到目前为止,录音已被用于:
-所有的建筑对象及其在地图上的坐标。 这使我们能够重新创建地图完全一样的官方服务器上了。
-所有的技能为重点,权力的标记(标识),和武器的权力和影响。
没有录音,收集所有的数据将一直非常耗时。 我们也会用在其他方面今后的录音,如暴徒安置和其他东西。
如果您有任何录音所有, 在此提交。不要紧,如果他们***,仅在1秒或在任何03年至09年创建的。
工程延误:
我还想谈一谈'事件,从大约一个月前,其中有一项关于该项目的安全锁定谈话'。 的安全措施已经得到解决。 只持续了大约一个星期,该项目已经回到了几个星期,这是正常的课程吧。